Category: Character and Story

Mirror’s Edge: Burdened by Words

A recent GameSetWatch post, “Design Diversions: The Video Game as a Picture Book”, by Andrew Vanden Bossche discussed how Mirror’s Edge could have been a stronger game overall, art even, had it not been for the tacked-on plot: There is more emotion in a half second of Mirror’s Edge gameplay than in its entire script. While it’s disappointing that the dialogue…

Odin Sphere: The Story So Far

It’s been about a month since I last played Odin Sphere. On Sunday I played for six, maybe seven, hours (with a break in the middle), finishing the “Valkyrie” story and making, I think, significant progress in “The Pooka Prince” story. I finished “Valkyrie” in a little over ten hours, and I played about five hours of “The Pooka Prince”.…

Mirror’s Edge

Mirror’s Edge was developed by Stockholm-based Digital Illusions Creative Entertainment (DICE) and published by EA Games (EA also owns DICE). It is set in a near-future city governed by an oppressive, totalitarian administration. Many citizens have either rejected the false, controlled perfection of mainstream society or are excluded from it. The the city monitors all electronic forms of communication. However, healthy…

Comparing Female Protagonists: Portal and Mirror’s Edge

Over at The Hathor Legacy, a blog about women and gender issues in media, Kris Ligman wrote a post comparing Portal (2007)and Mirror’s Edge (2008). I disagreed with most of it, and I will go through the main points. Ligman asserts that Mirror’s Edge was trying to copy Portal, and based upon superficial evidence, she draws comparisons between the two characters and the marketing of the…