Article written by Brinstar

Community manager, videogame aficionado, technology enthusiast, blogger, editor, social media traveler, pop culture critic, woman of colour, intersectional and anti-oppression advocate, feminist, third culture kid, tea drinker, and serial comma proponent.

7 responses to “UNCHARTED 2: Among Thieves Cinema Event”

  1. Zesbeer

    after playing though uncharted 1 i had mixed feelings about it, the jet ski was probably the most annoying and lest done well part of the game. followed by the fixed position camra angles. my other complaints are that the last chapter seemed to end poorly, i mean the game was very well done up until that point, but it kind of unraveled i mean being forced to use the shot gun and then that the hand to hand combat button massing was disappointing. I was hopping for a more of a uber boss fight with the el durodo. and the romance with him and Elena seemed very forced and was not needed, also the hole old guy coming with the treasure was like really.

    other wise my thought about the journal was that drake had the island as his base of operations and then left got the statue faked his death and then went to that island and died.

    as for the cinema even i wish i would have known about it i would have gone (i live in the Seattle area as well) i am excited to see what you have to say about uncharted 2, i think i am going to rent it and play though it. i am not really a fan of the 3rd person shooter multilayer (played the demo) but from what i hear the second game has a lot more stealth which i am looking forward to. lol sorry for the epic long comment

  2. Eleniel

    Thanks for writing about this! I was curious about what it was like.

    I liked Amy Hennig before, but after listening to that podcast someone linked in the last post, she is totally my hero. In the podcast she talks about how the team had huge fights over Elena’s design in particular, and the only reason she looks like a real person is because Hennig stuck to her guns. That is awesome, but also proof that what you say about having a woman in charge of the game is pretty much true.

    PS – You are so NOT terrible at multiplayer, lol.

  3. Brinstar

    I don’t know much about Amy Hennig, but from what you say, and from what I saw of the behind-the-scenes videos at the event, she is super awesome. I may have a subject to write about for next year’s Ada Lovelace day (if they have it again). :-)

    I guess I just suck at the multiplayer in comparison to everyone else I’ve been playing against. I don’t have the reflexes or coordination or practice to be as good as like 90% of the people I’ve played with in Co-op multiplayer or in Deathmatch.

  4. .tiff

    I would love to hear the podcast with Amy Hennig, do you know where the link is?

    And again, can’t wait to hear your reflections on Uncharted 2. I finished it a few days ago and it was a terrific experience. I was very impressed with how balanced all of the characters were, and particularly pleased with Elena and Chloe’s characters. It makes sense that a woman was behind the writing, and I can only hope that this encourages Hennig and other female writers to write more games!

    Oh also, would love to try multiplayer (haven’t tried it yet…). My name is oTIFF on PSN if you want to play sometime :)

  5. Brinstar

    The podcast is here.

    I’ve been so engrossed with playing Uncharted 2 that the review hasn’t been a priority, but hopefully I’ll manage to pry myself away from it over the weekend to work on a post.

    I’ll add you to PSN this weekend. :-D

  6. Maria

    Thanks for this post. I am a great fan of Amy Hennig and of Uncharted 2.

  7. Godless Heathen

    I hate backseat gamers, I hate them with the heat of a thousand fiery suns. I think many of the problems I’m having now with my guild involve people thinking I need instructions on how to play, even though I’ve been managing better than the entire guild on equipment and income for more than a year. My husband only ever gets advice when he asks for it, I get advice from the moment I log on till I log off.

    Hints and tips are useful when solicited, everyone appreciates constructive feedback when they’ve asked for it. Otherwise, some people like to learn at their own pace, and even in cooperative gameplay it’s important to honor that. So no, it didn’t matter if she did better after the advice, it mattered that the advice was unasked for in the first place.

    On an unrelated note, the dude on the promo material looks like Dominic Purcell (John Doe, Prison Break). Yum!