Following on from a previous post containing unconfirmed information, we now have official details of the Guild Wars expansion, Eye of the North, and the sequel to Guild Wars is in the latest issue of PC Gamer, now in the hands of subscribers. Some interesting points follow.
Guild Wars: Eye of the North (GWEN)
- Christmas 2007 release
- Is considered an expansion, not a full, standalone campaign as previous releases
- Will cost less than a full campaign release
- No new Professions
- New Skills
- Links the stories of Guild Wars and Guild Wars 2 together
Guild Wars 2
- Storyline is set hundreds of years later in Guild Wars continuity, so there are no provisions in place for players to migrate characters from Guild Wars 1 to Guild Wars 2, however there are hints of “benefits” to veteran players through the Eye of the North expansion
- Four new playable races (bringing the total to five, including humans)
- Two kinds of PvP play: structured PvP similar to today’s Guild Wars system, and unstructured “world” PvP similar to the systems in MMORPGs
- More open worlds, less instances — similar to MMORPGs
- Very high level caps — 100+ or even no cap
- Freedom of movement — jump, swim, slide
- No monthly fees
- No new chapters/standalone campaigns, but possibly small expansions
It looks like Guild Wars 2 is going to be similar to MMORPGs, whilst not totally abandoning its CRPG format. This is so exciting! I’m really looking forward to these releases!
The Guild Wars Guru forum post is being updated with new information as developers respond to player questions, so check it out if you’re interesting.
Even more detailed information, is of course, available in the May 2007 issue of PC Gamer, which hits news stands on 3rd April in the United States. There is also a code to obtain a new minipet in the issue. :P
[Via Games. Tech. Musings.]