Guild Wars Nightfall Announced

The next chapter of Guild Wars has been announced, and it has a name: “Nightfall.” It will be “set in a North Africa-like setting, with sun-drenched coastlines and dry, desert interiors.”

There will be two new Professions:

The Paragon
The paragon isn’t meant to be a frontline fighter. Instead, the paragon is best suited in a support role as a battle commander, capable of supporting teammates by throwing spears and using verbal chants and shouts that can boost the fighting abilities of those nearby. And the paragon’s angelic nature isn’t just aesthetic, as this profession’s presence can help teammates resist hexes and other curses.

It’s easy to identify paragons on the battlefield, thanks to their angelic look. Even the paragon’s armor is saintly in appearance, thanks to the incorporation of ivory and mother of pearl in its materials. And if that weren’t enough, a paragon’s metal armor usually has the form of wings engraved in it. It’s no wonder that the Elonians in the game believe that paragons are guardian angels sent by the gods to serve as champions for the people.

The Dervish
If the paragon is best while standing back from a fight, the dervish is at home in the heart of one. These holy warriors are capable of striking at multiple targets simultaneously with their wicked scythes. Of course, they’re armed with a whirling, spinning attack that’s perfect for when in the middle of a bunch of foes. Dervishes can also cast spells on themselves that aid in their assault, and the profession has various healing and protection abilities as well. The profession’s most powerful ability, however, is to temporarily transform into the physical embodiment of a god.

Since the profession is part warrior and part priest, dervishes are clad in robes rather than armor. Protection comes mainly from the dervish’s agility in battle, as well as the various protection enhancements and spells. In addition to the robe, dervishes are equipped with bracers on their arms, and they’re constantly hooded to show their humility to their gods.

I haven’t even bothered to mess around too much with the Assassin and the Ritualst, the new Professions for Guild Wars Factions, much less think about even more characters to play. I wonder if I will be able to keep up. At least after the beginning of August, I will have more free time. It makes a lot of sense that chapters following on from Prophecies are shorter and have less content.

The Dervish seems very cool…

[Press Release]

  4 comments for “Guild Wars Nightfall Announced

  1. 18 July 2006 at 10:58

    I signed on MSN yesterday afternoon to try to tell you this news, but you weren’t online. LOL! I should have known you would already know about it…

  2. 18 July 2006 at 12:22

    Thanks for the thought, Jeff. :) I’ve been a bit busy at work, so no time to slack and sign on to MSN during office hours, sadly.

  3. bigwig
    19 July 2006 at 20:22

    the dervish does strike me as yet another assassin type character. a melee class with no melee class armour. the paragon seems interesting though.

    And I guess we now know the name of the next continent, Elona.

  4. 20 July 2006 at 03:17

    What interests me about the Dervish is their “ultimate ability” to turn into an avatar of a god… Scythes are cool, too.

    Yeah, the desert setting and the Paragon do point to Elona, don’t they?

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