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Escapist Meet-Up in Second Life


According to always_black, The Escapist online games magazine will have a presence in Second Life. The writers and staff are meeting at the _blacklibrary in-game to discuss with the always_black people, and everyone else is invited, too.
Date/Time: Saturday, 4th March @ 19:00 GMT
Place: _blacklibrary
I haven’t logged in to Second Life since I checked out the […]

Destructive Mood Swings


Kotaku asks:
Is it just me or is it a tad misogynistic to finally unfetter the perpetual damsel in distress Princess Peach and make her a protagonist, only to arm her with a parasol and her mood swings?
This is just a vague stab in the dark, but my answer has to be “Yes”.
Instead of outfitting the […]

Only One


GamesInsdustry.biz has an interview with ArenaNet co-founder, Jeff Strain. The interview includes their plans for future Guild Wars releases, comments on ArenaNet’s MMO distribution model, and how their distribution technology is implemented. The Eurogamer interview explores similar territory, and like the other interviews it highlights the fact that Guild Wars: Factions has been in development […]

Invisible Walls


David Sirlin tried Guild Wars once and absolutely hated it. For someone who argues that skill should outweigh time investment, I would have thought that Guild Wars would be his ideal game, since Guild Wars is all about rewarding player skill. Most of his critiques are leveled at the user interface, and in my opinion, […]

What WOW Teaches


The people on the internets are talking about David Sirlin’s Gamasutra soapbox piece, “World of Warcraft Teaches the Wrong Things”. His main problems are:

The game rewards players who have the most time to spend playing, rather than players who have the most skill.
You must co-operate in 40-person raids in order to even have a chance […]

Celebrity Imperfect


Not games, but I found this diverting. Go to this website. Navigate to “Portfolio” (agree to their terms), and then go to “Before/After” to see some retouched pictures of celebrities. I know these people routinely have their pictures improved by digital artists, but it’s interesting to see just what has been done. The site seems […]

GDC Planning


A couple weeks ago, I secured my accomodation and flights for my trip to San Jose to attend the Game Developers Conference. It feels good to have that out of the way.
Sadly, I missed the deadline to submit a character background to play in a D&D game with other Conference Associates. *sigh* I guess […]

Dye Fun


I didn’t know that players are unable to dye armour in WOW.
Meanwhile, I’ve been experimenting with dye-mixing for my character’s Necromancer’s Armour in Guild Wars. It comes in red by default, but I dyed it blue soon afterwards. I got bored with blue, so I decided to try another colour. The dye I used for […]

GWWC 2006


The Guild Wars World Championship 2006 is on! Information and coverage is on the official site. There are match reports, profiles of the competing guilds, a daily diary by Community Relations Manager, Gaile Gray, and a photo album showing images (there is a picture of two women at the NCSoft booth, one dressed as an […]

Returning to the Castle


A couple of Eurogamer reviewers give Ico another play. Was it as good as their first play, years ago?
[Read]
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