Voodoo Extreme (via Kotaku]) ranked this at #2. I am not an experienced FPS player (I couldn’t finish the F.E.A.R. demo!), but the game looks awesome. I’ve been drooling over graphics, trailers, and news bits for months. Demons, London, post-apocalyptic setting — what’s not to love? It’s meant to be first-person for ranged combat and third-person for melee combat, so I don’t think I will fare too badly. I hope.
Guild Wars: The Second Chapter
There is very little news about this. It doesn’t even have an official title yet, but most people are calling it The Second Chapter at the moment. What we do know so far is that, in addition to new areas, new monsters, and new quests, there will be a new Profession, the Assassin. This will be adding the roguish element to the game, and I am interested to see how they implement this. I quite enjoy Guild Wars so this is my second most-anticipated ‘game’ of 2006.
The Xbox version was released in late 2005, but no signs of the PC version yet. Eternal Darkness: Sanity’s Requiem, one of my favourite video games, had very strong Lovecraftian influences, which rocked. I want my dose of unspeakable, cyclopean horrors, and eldritch gods from the far reaches of space, damn it!
I’m not sure on whether I will get this, but I am keeping tabs on this one, as I have an interest in D&D. It is similar to Guild Wars in that it relies on instanaces heavily. Some speculate (via MMORPGDot) that this partially due to the fact that Rogues will be almost indispensible to a party. With instances, the group does not have to wait for traps to reset and monsters to respawn, and gameplay won’t have too many pauses.